I, Dracula: Genesis is a rogue-like isometric twin-stick shooter, set in a rather unusual universe which combines magic and post-apocalyptic ultra-modern weapons and devices. The main idea is having an awful lot of different weapons and devices and switch between those in real-time.
If you enjoy your typical roguelike experience, this is what you’ll find in I, Dracula: Genesis. Procedural generation, lots and lots of upgradeable weapons, spells, perks, gadgets, devices and stuff, enemies, traps, special events and mystic shops. Permadeath – sure. Different playable characters – definitely.
PC (Steam) and consoles
Estimated Release Date:
Steam: Released May 22, 2020 (Early Access)
Consoles: TBA (2020-2021)
Awards and nominations:
DevGAMM 2018 – Best Indie Game – winner
DevGAMM 2018 – Best Desktop Game
DevGAMM 2018 – Excellence in Visual Art
GTP Indie Cup 2019 – Best PC Game – winner
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